Portfolio
Off the Grid
(In production)
Dive into the heat of a covert corporate war in Off The Grid, a cyberpunk Battle Royale 2.0 where you shape the story and the gameplay. Unfolding on a dystopian tropical island, OTG sends you on head-spinning assassination and sabotage missions to the greater glory and market share of your chosen faction. Tool up, it's about to get bloody!
4/2022 - Current position
Tech designer (gameplay and HUD)
Features:
- Multiplayer Battle Royale
- Cyber limbs with special abilities
Wings of Wonder
(In production)
https://tomaslongo.itch.io/moved-by-the-wind
In this awe-inspiring game, you'll take on the role of a majestic owl, soaring through a fantastical realm. The magic of flight and the beauty of the unknown await you.
What sets "Wings of Wonder" apart is how you, the player, become one with your owl, seamlessly controlling every swoop, dive, and twist through your controller. It's a symphony of motion where you're the conductor.
7/2023 - (In production)
Solo developing the game in free time.
Features:
- Flying character
- Independently Controlled Wings
- Special moves
Point of View
https://jdm2ggj2021.itch.io/point-of-view
Try to find your opponent in a flat-colored map, gain an advantage by camouflaging on walls of your current color and finish the opponent before getting noticed!
Prototype for Global Game Jam 2021.
2/2021
Developing game mechanics and multiplayer online features for "Point of View".
Features:
- Dual color
- Online game
- 1vs1 shooter
Onis
https://tomaslongo.itch.io/onis
Onis is a strategy-turn-based game with multiplayer features! You will enter into a cubic world to steal the opponent's crown and return to your home base.
1/2021 - 12/2021
Responsible for designing the mechanics and game loops of the game as well the aspect and final look. Managing an indie 3 person team along with the project and helping with time management.
Features:
- Art inspired by traditional azulejo tiles.
- A unique cubic world to tinker with.
- Tread your own path and develop your strategy.
- Online multiplayer mayhem up to 6 players.
NJINGA
Njinga: The Diplomat Warrior® is a game based on true events, focused on exploration and non-violent content. Follow the historic path of Njinga, the cunning queen of Ngola kingdom while she helps her people resisting the european explorers and create diplomatic solutions for each challenge.
7/2020 - 1/2021
Developing the game systems requirements for "Njinga: The Diplomat Warrior" videogame. Responsible for integrating art assets, objectives systems and UI requirements.
Features:
- Dialog as combat
- Edutainment
- Top-Down
- Exploration
Space Wars
https://tomaslongo.itch.io/spacewars
Replica of the original Spacewar! game from 1962 by Steve Russel.
The game is a local PvP. Each player controls a spaceship capable of moving, shooting, and a special teleport.
The goal is to destroy the opponent using your missiles and score more than the adversary.
12/2023
Solo developer
Features:
- Two players, split keyboard
- Infinite play
- Newton physics
Fighting Paragon
Fighting game prototype using the crunch character from paragon.
4/2021
Developing a fighting game using c++ and Unreal.Responsible for creating the necessary code for the characters' actions.
Features:
- fast/combo attacks
- charge attacks
- block
- ultimate attack
Hnefatafl-3D
https://tomaslongo.itch.io/hnefatafl-3d
Hnefatafl-3D is a graphic reproduction of Hnefatafl, a Viking board game.
1/2021
Responsible for creating and integrating art, programing the pieces behaviors, and players rounds.
Features:
- Local 2 Players
- Piece management
- Tabletop reproduction
Patolli
https://tomaslongo.itch.io/patolli
Patolli is a graphic reproduction of Patolli, an Aztec board game.
1/2021
Responsible for creating and integrating art, programing the pieces behaviors, and players rounds.
Features:
- Local 2 Players
- Piece management
- Tabletop reproduction
Game Engine
Developing a game engine in c++
Use the engine to create a 2D space shooter
Features:
- SDL render
- Box2D physics
InSpirit
https://inspirit-indiedev.itch.io/inspirit
InSpririt it's a puzzle platformer where death is it's main mechanic and final objective.
1/2020 - 7/2020
Developing the game systems requirements for "InSpirit" videogame. Responsible for integrating art assets, objectives systems and UI requirements.
Features:
- Voodoo themed
- Coordinate two characters
- Death is the main mechanic
Null Gravity
https://luischaves.itch.io/null-gravity
Null Gravity is a platformer set in a perilous space station, in which you play as an astronaut faced with the daunting task of escaping a recent alien invasion. Luckily, you have the power of gravity on your side, allowing you to toggle the artificial gravity system put in place at the station.
2/2020
Responsible for recording and editing the sounds as well as building the levels in unity.
Features:
- Control of gravity
Turn Beats
Turn Beats is a prototype of a rhythmic/endless runner for the Hyper Game Jam 2021.
10/2021
Developing the mechanics and algorithmics required for the game, as well, customizing the art and sound to suit the game.
Features:
- Play with any music
- Vintage Look
- Automatic Algorithm